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I thought legacy games were a dumb gimmick until my group played Pandemic Season 1
For years I said I'd never wreck a board game by ripping up cards and putting stickers on the board, it felt like a cash grab. My friends finally made me try Pandemic Legacy last month and we finished the whole campaign in four sessions. The story actually mattered, and the permanent changes made every choice feel huge. We lost our main medic in November and had to scramble for the rest of the game, which was brutal but awesome. Now I get why people pay $70 for a game you can only play through once. Has anyone else had a game type they hated that won them over?
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ray_mitchell1mo ago
Losing your main medic sounds rough. Did your group argue about who would take over that role, or did someone just step up? I'm curious how the game changes when you lose a key character like that halfway through.
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leep891mo ago
Our cleric Marcus went down in session 12. I used to think the healer was just a boring job, but losing him forced our fighter to actually use the potions he was hoarding and our bard to get creative with buffs. It made the whole party way more careful, like taylorc50 said about the group dynamic shifting. Honestly it was the best thing that could have happened for our game.
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